Get user binding information
effect
If the user needs to be obtained in the game, this interface is called.
Function
objective-c
-(Void)gamedreamerGetBindData:(void(^)(NSArray*_Nullable bind, NSArray *_Nullable unbind))complete;Correction
| Parameter name | Nullable (Yes/No) | explain |
|---|---|---|
| bind | Yes | The element is an array type of string, and the channel information has been bound, for example: @[@ "fb",@ "line",@ "twitter",@ "google",@ "apple",@ "phone",@ "email"] |
| unbind | Yes | The element is an array of string type, unbound channel information, for example: @[@ "fb",@ "line",@ "twitter",@ "google",@ "apple",@ "phone",@ "email"] |
Example code
objective-c
[[GamedreamerManager shareInstance] gamedreamerGetBindData:^(NSArray * _Nullable bind, NSArray * _Nullable unbind) {
NSLog(@ "Bound channel data ---%@",bind);
NSLog(@ "Unbound channel data ---%@",unbind);
}];