recording and checking of start game events (required)
Description
*recording and checking of start game events*
Used to prevent marketing ads from preventing data problems, the player calls this interface each time he enters the game.(v1.6.0705 AVAILABLE)
Note: The calling place and timing of this interface: After the user selects "Server" and has "Role", it starts to play the game and will be called! !
Method
objective-c
- (BOOL)gamedreamerStartGameForEventRecorded;Parameter
none
Callback
none
Example code
objective-c
[[GamedreamerManager shareInstance] gamedreamerStartGameForEventRecorded];