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recording and checking of start game events (required) ​

Description ​

*recording and checking of start game events*

Used to prevent marketing ads from preventing data problems, the player calls this interface each time he enters the game.(v1.6.0705 AVAILABLE)

Note: The calling place and timing of this interface: After the user selects "Server" and has "Role", it starts to play the game and will be called! !

Method ​

objective-c
- (BOOL)gamedreamerStartGameForEventRecorded;

Parameter ​

none

Callback ​

none

Example code ​

objective-c
[[GamedreamerManager shareInstance] gamedreamerStartGameForEventRecorded];