SDK file import
The SDK used in the game project is based on the game responsible personnel of our company. At present, there are two types:
Dynamic library,Static libraryand their import engineering methods are the same, but they are different after the import.
Dynamic library
- 1、Put
***GamedreamerSDK***all the files inside the folder you can drag into the project. - 2、After importing the files, open
Project -> Targets -> General -> Frameworks,Libraris,and Embeded Content, markGamedreamer.frameworkas embedded, as shown below:
- 3、In
Project -> Targets -> Build Phases -> Embed Frameworks, check whether the framework file has been added, as shown below:
Dynamic library contains files:
| File name | Description |
|---|---|
| Gamedreamer.framework | SDK library file |
| GamedreamerResources.bundle | SDK library resources |
| GoogleSevice-info.plist | Due to differences in game requirements, this file may not be available in some games |
Static library
- 1、Put
***GamedreamerSDK***all the files inside the folder you can drag into the project.
Static library contains files:
| File name | Description |
|---|---|
| Accelerate.framework | SDK library file(required (1.8.0527 version update) |
| AppsFlyer.framework | SDK required library file (1.8.0421 version abort) |
| AppsFlyerLib.framework | SDK required library file (1.8.0421 version update) |
| FirebaseAnalytics.framework | SDK required library file |
| FirebaseCore.framework | SDK required library file |
| FirebaseInstanceID.framework | SDK required library file |
| FirebaseABTesting.framework | SDK required library file (1.6.1106 version update) |
| FirebaseRemoteConfig.framework | SDK required library file (1.6.1106 version update) |
| FirebaseCoreDiagnostics.framework | SDK required library file (1.6.1106 version update) |
| Gamedreamer.framework | SDK required library file |
| GamedreamerResources.bundle | SDK resource file |
| GoogleInterchangeUtilities.framework | SDK required library file |
| GoogleSymbolUtilities.framework | SDK required library file |
| GoogleUtilities.framework | SDK required library file |
| GoogleDataTransport.framework | SDK required library file (1.8.0527 version update) |
| GoogleAppMeasurement.framework | SDK required library file (1.8.0527 version update) |
| GoogleSignInDependencies.framework | SDK required library file (1.8.0527 version update) |
| GoogleSignIn.framework | SDK required library file (1.8.0527 version update) |
| GoogleDataTransportCCTsupport.framework | SDK required library file (1.8.0527 version update) |
| GoogleSignIn.bundle | SDK resource file (1.8.0527 version update) |
| SDK required library file (1.8.0527version abort) | |
| SDK required library file (1.8.0421 version abort) | |
| SDK required library file (1.8.0527 version abort) | |
| nanopb.framework | SDK required library file (1.8.0527 version update) |
| FIRAnalyticsConnector.framework | SDK required library file (1.8.0527 version update) |
| Protobuf.framework | SDK required library file (1.8.0527 version update) |
| FBSDKCoreKit.framework | SDK required library file |
| FBSDKLoginKit.framework | SDK required library file |
| FBSDKShareKit.framework | SDK required library file |
| FacebookSDKStrings.bundle | SDK resource file (1.8.0527 version update) |
| LineSDK.framework | SDK required library file(1.7.0110 version update) |
| GoogleSevice-info.plist | Due to differences in game requirements, this file may not be available in some games |